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All About Video Games

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Dana Bradley asked:


Many kids across the country are enthralled with their new video games that they received as Christmas presents from family and friends. These children need very little instruction to help them get started playing fun and exciting video games that focus on sports events, fantasy thrillers and cartoon characters to provide hours of uninterrupted entertainment opportunities.

Some of these video games can be used on home computer systems but for the most part, these video games are operated on handheld game consoles, multimedia consoles or multimedia platforms. There are a variety of handheld controllers that are attached to the gaming consoles using cords or are powered with wireless networking technologies that allow children to play a video game from anywhere in the room.

The Xbox 360 multimedia platform is one of the latest operating systems for playing video games on. It features a game playing environment that allows the user to rotate their viewpoint in a 360 degree radius, and the visual aspects in each video game is very realistic for even the most seasoned of video game players.

Some video games are compatible for use on other gaming systems. The Nintendo Wii game system will play single or double-layered optical discs or 8-centimeter Nintendo GameCube video games too. The Game Boy Micro will play all video games that are made for the Game Boy Advance SP models.

The Nintendo DS has the capability to allow up to 16 players to network together and enjoy the same video game action and chat with each other as they enjoy their video games. The Nintendo DS will also play all games currently used by the Game Boy Advance and those made specifically for the Nintendo DS game system.

The Sony PlayStation Portable is commonly called a PSP by video gamers all over the world. This handheld video game system serves double duty as a video game player and one that will serve as a portable video and photo viewer. MP3-encoded songs can also be played when they are stored on the Memory Stick Duo that comes with all game consoles.

The Xbox features unbelievable graphics and an amazingly powerful hard drive system that some people compare to the hard drives found in their own personal computer systems that they have at home. Many of the XBOX video games are suitably rated for Teen and Mature audiences, and some of them may contain very graphic violence and adult themes that are not suitable for viewing by children.

The Xbox can be used as a home entertainment system too. The Xbox is well equipped to play many musical compact disks that are sold at major retailers around the country with brilliant sound qualities that might be found in more expensive home entertainment systems. The family can enjoy DVDs of their favorite movies and build a home library that is second to none.

Many of these game systems are equipped with wireless technologies and feature USB 2.0 connectivity. Video games can be played with surround sound features or through built-in speakers on many of the video gaming consoles. These video games will be shown in vivid digital screen colors and in sizes that are perfect for traveling, or for use by many players when attached to a home television unit.



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Who Plays Video Games?

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Daniel Smith asked:


With the great number of video games for sale and the huge variety of video games that are downloadable through the internet, it probably will not surprise you to learn that 60 percent of the American population has played some kind of video game. They are rivalling baseball as the great American pastime. Indeed, there are versions of baseball and NFL available as video games. Video games grew out of our fascination with computers and they are played by young and old alike. Video game playing is not limited to kids and teenagers, although children are starting to play video games at younger and more tender ages.

Nearly half of all American children aged 4 to 6 are estimated to have played video games, and a new market has sprung up to develop video games to involve toddlers and make computers more attractive for them to use. More attractive to children! Kids take to computers better than ducks to water, and stay connected for life. As of 2005, a quarter of the children in the aged four to six age group who have played computer games say it is a regular habit. The toddler, of course, cannot yet talk about their video game habits. But their parents report that children, especially boys have lost interest in playing with their traditional toys like action figures, Legos, and puzzles and prefer video games. However, kids are not the primary users of video games. Their parents played video games as children and teenagers.

We are now experiencing the phenomenon of second-generation video game players. Video games have been around since the 1970’s, clearly enough time for some third generation players to come upon the scene. Side to side, mouse to mouse with the kids are the adults who have never stopped playing or who began playing as adults. Adults represent the largest group of video game players and the average age of video gamers is 29. Certainly, the older generation has the good sense to avoid this costly, time consuming habit, you may think. Think again – 17 percent of gamers are 50 years of age and older. If this keeps up, retirement communities are no longer able to offer Bingo and Cribbage as recreational bonuses. The baby boom generation will head into its twilight years amid Dungeons and Dragons competitions.

The joy of mindlessly zoning out in virtual reality instead of actually doing something or speaking to someone is so compelling that video games are now a multibillion-dollar business. The video game companies often rival the stock exchange earnings of energy corporations and pharmaceutical companies. Nintendo often beats the earnings of major Hollywood studios. In 2004, 9.9 billion dollars was spent on video games, on consoles like PlayStation 2, Xbox, and GameCube, and on hand-held systems like Game Boy and Nintendo DS in the U.S. alone. Of course, America is the leader in video game retail but the rest of the world is far behind, making video game stocks a hot commodity. But no one is interested in “playing ” the stock market anymore; they’re all to busy playing video games.



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